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Apps · Paper Chaos · Press

For the press Paper Chaos: press kit

Paper Chaos is a retro paper-route arcade game for iPhone and iPad. Ride the route, land papers in your subscribers' mailboxes, and break the windows of everyone who isn't one. It has three neighborhoods, each with its own rules, and a Daily Route that is the same street for every player. It is free to download and has no ads. It is the first game from sthreelabs.

Everything on this page is free to use in coverage of Paper Chaos. Please credit sthreelabs.

i.Quick facts

Game
Paper Chaos
Tagline
Deliver the news. Make a mess.
Maker
sthreelabs, an independent software studio in Northeast Ohio
Released
November 10, 2026
Genre
Arcade action. App Store category: Games (Action, Casual).
Platforms
iPhone and iPad, iOS 18 or later. Played in landscape with a thumb stick and two buttons. On iPhone Duo it also plays half open, like a handheld.
Price
Free to download. No ads and no subscription. Optional purchases in US dollars: the Founder's Pack ($4.99), coin packs ($0.99 to $9.99) and an early unlock of Zombie Block ($1.99).
Players
One player. Game Center leaderboards for the Daily Route.
Age rating
9+
Language
English
Privacy
No account, no chat, no third-party tracking or analytics, no ads. The App Store privacy label is "Data Not Collected".
App Store
Paper Chaos on the App Store
Site
sthreelabs.com/paper-chaos
Press contact
hello [at] sthreelabs [dot] com

ii.One-paragraph description

Paper Chaos is a paper-route arcade game. The bike never stops: you steer, set your speed and throw. Subscribers have a yellow mailbox with the flag up, and every paper that lands there counts. Everyone else has a gray one, and their windows are fair game. Miss a delivery and a subscriber cancels; nail a perfect day and new ones sign up. Each neighborhood is a week of seven days, and every day is longer, busier and harder than the last.

iii.Longer description (for editorial use)

The street is a diagonal strip of houses, mailboxes and trouble, drawn in pixel art. Cars, dogs, joggers and a kid on an e-scooter share the road, and a crash costs a life. One button throws toward the houses and a second throws toward the road.

Each of the three neighborhoods changes a rule. Ordinary Suburb teaches the basics. Zombie Block is the same job at night: zombies shamble toward the bike, a well-aimed paper stuns them, and subscribers have boarded up their houses, so you have to hit the gap. On the Boardwalk the papers go to the shops and the second button lobs ice cream cones to the beachgoers who wave.

Stars earned on the street unlock tricks: wheelies, bunny hops and jumps clean over a car, plus a Special Edition finisher at the end of the day. Hidden Detours lead to two bonus levels, a mine cart ride through Rattle Mine and a rhythm round called Gym Rush.

The Daily Route is a new street every day, the same one for every player. You can ride it as often as you like and see where you land on the Game Center leaderboards before the next day's street replaces it.

Coins earned on every ride buy bikes, scooters, outfits, hats and paper styles. They change how the rider looks and what a delivery leaves behind, and nothing else. Zombie Block opens with stars earned in Ordinary Suburb. The Boardwalk comes with the optional Founder's Pack, along with the Ice Cream Trike set and Founder paints.

iv.What's distinctive

  1. Every neighborhood changes the rules. Zombies that have to be stunned, boarded-up houses with one gap to hit, a second kind of throw on the Boardwalk. A new world is a new way to play, not a new backdrop.
  2. The Daily Route. One street a day, shared by everyone, with a leaderboard that resets when the street does.
  3. Played fair. No ads. Nothing that can be bought changes how the game plays or scores; stars and tricks are only earned. No loot boxes and no timers. Every purchase shows its price in real money and asks first.
  4. Nothing collected. No account, no chat, no analytics and no third-party code watching the player.
  5. A handheld on iPhone Duo. Half open, the street rides the top screen and the stick and buttons sit on the bottom.

v.What's in it

vi.What it deliberately doesn't do

vii.Screenshots

Full-resolution PNGs as they appear on the App Store. Click any picture to download it.

Paper Chaos: riding through Ordinary Suburb past houses and mailboxes
Ordinary Suburb
iPhone · 2868 × 1320
Download
Paper Chaos: Zombie Block at night, with street lamps and a graveyard
Zombie Block
iPhone · 2868 × 1320
Download
Paper Chaos: the Boardwalk, with shops on one side and the beach on the other
The Boardwalk
iPhone · 2868 × 1320
Download
Paper Chaos: the Home screen, with the week and the Daily Route ticket
Home and the Daily Route
iPhone · 2868 × 1320
Download
Paper Chaos: the Shop's bikes
The Shop
iPhone · 2868 × 1320
Download
Paper Chaos: the Rattle Mine bonus level, riding a mine cart
Rattle Mine bonus level
iPhone · 2868 × 1320
Download
Paper Chaos on iPad: riding through Ordinary Suburb
On iPad
iPad · 2752 × 2064
Download
Paper Chaos on iPhone Duo, half open: the street on the top screen, the controls on the bottom
Half open on iPhone Duo
iPhone Duo · 2007 × 2853
Download

viii.Gameplay clips

Five short clips, 12 to 14 seconds each, as MP4. The wide version is the whole picture as played (1920 × 986). The tall version is framed for vertical video (1080 × 1920). They were recorded from the game on the iPhone simulator with an automated demo rider at the controls, and the music is the game's own ride music, added afterward. There are no sound effects.

Still from a Paper Chaos clip: Zombie Block at night
Zombie Block: eight deliveries, three zombies stunned
14 seconds
Still from a Paper Chaos clip: the Daily Route in Ordinary Suburb
The Daily Route: a jump over a car
12 seconds
Still from a Paper Chaos clip: Ordinary Suburb on the Mint bike
Ordinary Suburb on the Mint bike, with Comics papers
12 seconds
Still from a Paper Chaos clip: the Boardwalk on the Ice Cream Trike
The Boardwalk on the Ice Cream Trike
13 seconds
Still from a Paper Chaos clip: Zombie Block on the Fire Red bike
Zombie Block on the Fire Red bike: a car jump
14 seconds

ix.Icon, name and key art

The app icon is a 1024 × 1024 PNG in two variants. The name is a PNG with a clear background. The key art is the picture from the top of the App Store page.

Paper Chaos app icon
App icon
1024 × 1024 PNG
Download
Paper Chaos app icon, dark variant
App icon, dark
1024 × 1024 PNG
Download
The Paper Chaos name: PAPER in white and CHAOS in orange, with a dark outline
The name
1329 × 751 PNG · clear background
Download
Paper Chaos key art: the name, the line Deliver the news. Make a mess., and three screens from the game
Key art
3840 × 1646 JPEG
Download

x.Brand reference

Paper Chaos has its own look, separate from the sthreelabs site. If you'd like to match it in graphics:

ink
#1D1630
orange
#FF7A1A
coin
#FFD84D
purple
#6A4FA0

Typography: Lilita One for the name and headings, Fredoka for everything else. Write the name as two words, Paper Chaos.

xi.Lines you can quote

From the App Store listing and the site.

"Deliver the news. Make a mess."
"The street is waiting, and it is not going to make this easy."
"The undead read too. Mostly with their faces."
"One street, the same for everyone today."
"No ads. Ever."

xii.About sthreelabs

sthreelabs is an independent software studio in Northeast Ohio. Most of what it builds is software for businesses: custom software, integrations, automation and AI tools, along with a set of single-purpose apps for iPhone and Android. Paper Chaos is its first game.

xiii.Press contact

sthreelabs: hello [at] sthreelabs [dot] com

A person reads every message. Codes for the Founder's Pack are available on request for review purposes.