Apps · Paper Chaos · Press
For the press Paper Chaos: press kit
Paper Chaos is a retro paper-route arcade game for iPhone and iPad. Ride the route, land papers in your subscribers' mailboxes, and break the windows of everyone who isn't one. It has three neighborhoods, each with its own rules, and a Daily Route that is the same street for every player. It is free to download and has no ads. It is the first game from sthreelabs.
Everything on this page is free to use in coverage of Paper Chaos. Please credit sthreelabs.
i.Quick facts
- Game
- Paper Chaos
- Tagline
- Deliver the news. Make a mess.
- Maker
- sthreelabs, an independent software studio in Northeast Ohio
- Released
- November 10, 2026
- Genre
- Arcade action. App Store category: Games (Action, Casual).
- Platforms
- iPhone and iPad, iOS 18 or later. Played in landscape with a thumb stick and two buttons. On iPhone Duo it also plays half open, like a handheld.
- Price
- Free to download. No ads and no subscription. Optional purchases in US dollars: the Founder's Pack ($4.99), coin packs ($0.99 to $9.99) and an early unlock of Zombie Block ($1.99).
- Players
- One player. Game Center leaderboards for the Daily Route.
- Age rating
- 9+
- Language
- English
- Privacy
- No account, no chat, no third-party tracking or analytics, no ads. The App Store privacy label is "Data Not Collected".
- App Store
- Paper Chaos on the App Store
- Site
- sthreelabs.com/paper-chaos
- Press contact
- hello [at] sthreelabs [dot] com
ii.One-paragraph description
Paper Chaos is a paper-route arcade game. The bike never stops: you steer, set your speed and throw. Subscribers have a yellow mailbox with the flag up, and every paper that lands there counts. Everyone else has a gray one, and their windows are fair game. Miss a delivery and a subscriber cancels; nail a perfect day and new ones sign up. Each neighborhood is a week of seven days, and every day is longer, busier and harder than the last.
iii.Longer description (for editorial use)
The street is a diagonal strip of houses, mailboxes and trouble, drawn in pixel art. Cars, dogs, joggers and a kid on an e-scooter share the road, and a crash costs a life. One button throws toward the houses and a second throws toward the road.
Each of the three neighborhoods changes a rule. Ordinary Suburb teaches the basics. Zombie Block is the same job at night: zombies shamble toward the bike, a well-aimed paper stuns them, and subscribers have boarded up their houses, so you have to hit the gap. On the Boardwalk the papers go to the shops and the second button lobs ice cream cones to the beachgoers who wave.
Stars earned on the street unlock tricks: wheelies, bunny hops and jumps clean over a car, plus a Special Edition finisher at the end of the day. Hidden Detours lead to two bonus levels, a mine cart ride through Rattle Mine and a rhythm round called Gym Rush.
The Daily Route is a new street every day, the same one for every player. You can ride it as often as you like and see where you land on the Game Center leaderboards before the next day's street replaces it.
Coins earned on every ride buy bikes, scooters, outfits, hats and paper styles. They change how the rider looks and what a delivery leaves behind, and nothing else. Zombie Block opens with stars earned in Ordinary Suburb. The Boardwalk comes with the optional Founder's Pack, along with the Ice Cream Trike set and Founder paints.
iv.What's distinctive
- Every neighborhood changes the rules. Zombies that have to be stunned, boarded-up houses with one gap to hit, a second kind of throw on the Boardwalk. A new world is a new way to play, not a new backdrop.
- The Daily Route. One street a day, shared by everyone, with a leaderboard that resets when the street does.
- Played fair. No ads. Nothing that can be bought changes how the game plays or scores; stars and tricks are only earned. No loot boxes and no timers. Every purchase shows its price in real money and asks first.
- Nothing collected. No account, no chat, no analytics and no third-party code watching the player.
- A handheld on iPhone Duo. Half open, the street rides the top screen and the stick and buttons sit on the bottom.
v.What's in it
- Three neighborhoods of seven days each: Ordinary Suburb, Zombie Block and the Boardwalk
- Up to three stars a day, which unlock tricks and the next neighborhood
- Wheelies, bunny hops, car jumps and the Special Edition finisher
- The Daily Route, with Game Center leaderboards
- Two hidden bonus levels: Rattle Mine and Gym Rush
- Daily and weekly challenges that pay coins
- 29 bikes, outfits, hats and paper styles to earn or buy with coins
- Subscribers who cancel when you miss them and sign up when you have a good day
vi.What it deliberately doesn't do
- No ads of any kind, and no rewarded videos.
- No pay-to-win. Money buys looks, coins and early access to a world, never an edge.
- No loot boxes, no random paid rewards, no countdown offers.
- No account, no chat and no friends list of its own. Leaderboards go through Game Center.
- No data collection and no third-party SDKs.
vii.Screenshots
Full-resolution PNGs as they appear on the App Store. Click any picture to download it.
viii.Gameplay clips
Five short clips, 12 to 14 seconds each, as MP4. The wide version is the whole picture as played (1920 × 986). The tall version is framed for vertical video (1080 × 1920). They were recorded from the game on the iPhone simulator with an automated demo rider at the controls, and the music is the game's own ride music, added afterward. There are no sound effects.
ix.Icon, name and key art
The app icon is a 1024 × 1024 PNG in two variants. The name is a PNG with a clear background. The key art is the picture from the top of the App Store page.
x.Brand reference
Paper Chaos has its own look, separate from the sthreelabs site. If you'd like to match it in graphics:
Typography: Lilita One for the name and headings, Fredoka for everything else. Write the name as two words, Paper Chaos.
xi.Lines you can quote
From the App Store listing and the site.
xii.About sthreelabs
sthreelabs is an independent software studio in Northeast Ohio. Most of what it builds is software for businesses: custom software, integrations, automation and AI tools, along with a set of single-purpose apps for iPhone and Android. Paper Chaos is its first game.
xiii.Press contact
sthreelabs: hello [at] sthreelabs [dot] com
A person reads every message. Codes for the Founder's Pack are available on request for review purposes.














